Typography Glossary
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Object In programming-language methodology, an object is a unit of a program that contains both code and data. It exhibits a behaviour as a unit, and can be thought of as the simulation of a physical object or system.
Oblique A slanted type design, following the letter shapes of the roman variation, as opposed to italic, which is also cursive.
ODA Office Document Architecture, an interchange format for expressing revisable, structured documents, not intended to be human readable.
Office typography The design and printing of documents for everyday business, scientific, professional, and engineering use. Before desktop publishing, a generally haphazard affair.
Offset printing Printing method in which an image is developed on one surface and transferred (offset) onto another, and eventually onto the paper.
Oldstyle typeface A group of typefaces typified by oblique, bracketed serifs.
Optical spacing Positioning of letters so that they are perceived as having equal spaces between them. Exact geometric spacing does not have this property.
Orphan A header or the first line of a paragraph that appear as the last line on a page.
Outline font description Specification of the shapes of letters by defining their boundaries (to be filled with the ink colour).
Overleaf The other side of a sheet printed on both sides, specifically the page in a book after a right hand page.
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A BRIEF HISTORY OF TYPE
TYPE CLASSIFICATION
THE FONT POOL
PAGE LAYOUT GUIDE
LOGO TYPE GUIDE
MIXING TYPE
TYPOGRAPHY SOFTWARE
TYPE CHOICE

Sources:
  • Rubinststein, Richard. [1988] Digial Typography: An Introduction to Type and Composition for Computer System Design. Addison-Wesley Publishing Company.
  • Blue Dot's typoGRAPHIC.
  • The comp.fonts FAQ.
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© Kevin Woodward 1997.